Call of Duty: Ghosts players on PlayStation 4, PlayStation 3 and PC can now purchase the Devastation DLC Pack, the game’s second of four DLC Packs planned to launch this year. Devastation offers up to four small-to-medium sized multiplayer maps, includes the all-new tactical 2-in-1 “Ripper” SMG/Assault Rifle, allows players to become the Predator, and delivers the next chapter in Extinction’s four-part episodic narrative with “Episode 2: Mayday.”
Little Orbit and Cartoon Network Enterprises today announced the third installment in the Adventure Time video game franchise. Adventure Time: The Secret of the Nameless Kingdom is slated to launch in November and will be developed by WayForward, which created the franchise’s first two titles. The game will introduce a classic top-down action adventure experience and puzzle-solving element to the franchise, reminiscent of early high fantasy console games. Adventure Time: The Secret of the Nameless Kingdom will be available for the PlayStation 3, Xbox 360, PC and Nintendo 3DS.
Indie developer SomaSim today announced the release of its new game, 1849, a Gold Rush sim reminiscent of city management classics like SimCity and Caesar III. 1849 is now available for download on PC via Steam for $14.99 (on sale for 15% off the first week).
Techland has released a statement announcing that Dying Light has been delayed and will now launch a few months later than originally planned, in February 2015, across all platforms:
We believe the Natural Movement element of our game will change what you expect from the genre, and we don’t want to sacrifice any of its potential by releasing too early. This quality-focused thinking underlines all our development choices and we hope you share our belief that the gameplay must always come first.
The new date ensures that we can fully realize our vision of an innovative open world game. We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile.
Finally, we would like to thank our publishing partner, Warner Bros. Interactive Entertainment, which fully supports our decision. It’s a real pleasure to work in an environment where quality is universally accepted as the top priority. We believe that this is the only way to make truly incredible games.
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Bethesda Softworks has released the following statement, updating fans on their release plans for the console versions The Elder Scrolls Online:
We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks — which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve.
We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:
Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.
Thank you for your patience and loyal support.
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XSEED Games today announced that the battle adventure title, Senran Kagura Shinovi Versus, will be coming exclusively to the PlayStation Vita as a digital download later this fall. XSEED Games will also be producing a limited run “Let’s Get Physical” retail version of the game, which will include a soundtrack CD and “Shinobi Syllabus” containing profiles of the shinobi students, gameplay strategies, and illustrations.
The follow-up to last year’s Nintendo 3DS title, Senran Kagura Burst, Senran Kagura Shinovi Versus immediately follows the events of Burst, revisiting the rivalry between the girls of Hanzō National Academy and their sworn enemies from Hebijo Clandestine Girls’ Academy, the latter of which have now gone underground and formed a mercenary strike team known as the Homura Crimson Squad. In addition to their old adversaries, the Hanzō girls must also face a whole new set of foes: the students of Gessen Girls’ Academy, who seek to punish them for their imperfections as shinobi warriors. Meanwhile, a new class is in session at Hebijo, and these students mean business: they oppose all three of the competing factions and will stop at nothing to be the last shinobi squad standing – even if it means leaving broken bodies and shattered dreams in their wake.
Upper One Games today unveiled additional details about its upcoming debut title, Never Alone (also known as “Kisima Ingitchuna“ in Iñupiaq, a language of the Alaska Native people in the Arctic), including the release of its first trailer. Never Alone is expected to launch this fall as a downloadable title for PlayStation 4, Xbox One and PC for $14.99.
In Never Alone, players take on the roles of Nuna, a young Iñupiaq girl and an Arctic fox, in a puzzle platformer that combines traditional folklore, stories, settings, and characters handed down over many generations by Alaska Native people whose roots and heritage date back millennia. Featuring imagery and themes drawn directly from Iñupiat and other Alaska Native cultures, Never Alone emphasizes the sensibilities and perspective of these indigenous Arctic people and requires players to work cooperatively to succeed in challenging and harsh environments.
Swedish indie game developer, Defrost Games, today announced that Project Temporality will launch on PC via Steam on May 20th. Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time.
Wargaming today announced the release of a new content update for World of Tanks: Xbox 360 Edition. Available now, this update adds seven American Tank Destroyers, including the M18 Hellcat, two new maps, additional packages for tank upgrades, as well as new Xbox Live Achievements. Additionally, the update also introduces the new weather variant system, providing maps with rain, snow and night modes; a first for the World of Tanks Universe.
Creator Jonathan Boakes today announced that his horror adventure ‘Crown’ franchise has now become a quadrilogy, with three games in simultaneous development.The newest game, titled The Last Crown: Blackenrock, set to release later this year, takes place after the first installment ‘The Lost Crown’, originally released back in 2008.
Blackenrock will take place before the events unfolding in The Last Crown: Haunting of Hallowed Isle, announced earlier by Iceberg Interactive and currently also in development. The quadrilogy will be concluded with The First Crown.