Sony Computer Entertainment today revealed the lineup of free games for PlayStation Plus members in March, including Oddworld: Abe’s Odyssey – New ‘n’ Tasty! (PS4), Valiant Hearts: The Great War (PS4), Papo & Yo (PS3), Sherlock Holmes: Crimes and Punishments (PS3), OlliOlli2: Welcome to Olliwood (PS4/Vita), and CounterSpy (PS4/PS3/Vita).
Activision has released the Official Call of Duty: Advanced Warfare – Ascendance DLC Early Weapon Access Trailer.
Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun on the fly. Also included is the OHM-Werewolf custom variant.
OSome Studio today announced that their narrative-driven survival horror game, White Night, is now available for digital download on PlayStation 4 and PC for $14.99. It will be available for the same price on March 6th on Xbox One.
White Night lures horror fans back to the old-school style the genre was built on, focusing on tension, mystery and puzzle design. Stranded alone in a seemingly abandoned mansion, players will have to explore the estate and confront its tortured past to dispel the spirits that haunt its halls.
Sega announced today that ‘The Trigger’, the fifth add-on pack for Alien: Isolation, is now available to download on all platforms. Seeing players compete against the clock across three new maps for Alien: Isolation’s Survivor Mode, ‘The Trigger’ may be the game’s most challenging add-on to date.
Set before the events of Alien: Isolation, ‘The Trigger’ puts players in the shoes of Sevastopol Station’s Ricardo. Prioritizing the lives of the station’s inhabitants over his own survival, Ricardo will do whatever he can to assist Marshal Waits in his plan to destroy the creature. There was a package of explosives with one of the marshals but nothing has been heard of him for some time. If Ricardo can secure Prisoner Processing and escape the creature, there’s a chance he can track down the marshal in Synthetic Storage and blast the creature into the depths of space.
Warner Bros. Interactive Entertainment today revealed new pre-order bonus details for Mad Max. All those who pre-order Mad Max will receive an additional Magnum Opus car body called “The Ripper,” which packs a powerful V8 engine, upgraded exhaust with custom off-road tires, a ramming grill and a tuned suspension so it can take on a variety of Wasteland surfaces.
Mad Max is set to launch September 1st for PlayStation 4, Xbox One and PC.
Sierra today launched Shiftlings, indie developer Rock Pocket Games’ original side-scrolling puzzle platformer, for PlayStation 4, Xbox One and PC. The game is available for digital download for $14.99.
Rising Star Games and Pygmy Studio today announced the archeological exploration action game La-Mulana EX is now available on the PlayStation Vita.
After recently announcing their partnership, Nordic Games and Cliffhanger Productions have now fixed an April 28th launch date for their tactical turn-based RPG Shadowrun Chronicles: Boston Lockdown. The game will be available for PC in retail stores and on various digital platforms.
Square Enix today announced that it will be releasing Final Fantasy X/X-2 HD Remaster for the PlayStation 4 on May 12th. This new North American version will include system-exclusive features and a special pre-order bonus item: an exclusive calendar featuring artwork by the artist, Yoshitaka Amano, available at participating retailers and the Square Enix Online Store.
Epic Games announced today that Unreal Engine 4 is now available to everyone for free, and all future updates will be free.
Anyone can download the engine and use it for everything from game development, education, architecture, and visualization to VR, film and animation. When shipping a game or application, developers pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. Epic succeeds only when creators succeed.
This is the complete technology Epic uses to build their own games. Unreal Engine 4 scales from indie projects to high-end blockbusters; it supports major platforms; and, it includes 100% of the C++ source code. Epic’s goal is to give developers everything, so they can do anything and be in control of their own schedule and their own destiny. Whatever is required to build and ship a game can be found in UE4, sourced in the Marketplace, or built and shared it with others.