New Console Improvements Plus Two New Dungeons Arrive for The Elder Scrolls Online
Bethesda Softworks today release the latest DLC for The Elder Scrolls Online: Waking Flame, available now for all PC and Stadia players. The new DLC will launch on Xbox Series X|S, Xbox One, Xbox Game Pass, PlayStation 5, and PlayStation 4 on September 8th.
The dust has settled from the events of The Elder Scrolls Online: Blackwood, yet schemes of Mehrunes Dagon persist in its aftermath. With his dominance growing stronger, The Elder Scrolls Online: Waking Flame DLC will deliver two new four-player dungeons: The Dread Cellar and Red Petal Bastion.
All ESO players can look forward to Update 31, a base-game patch that will include a bevvy of bug fixes and performance enhancements, plus new houses, furnishings, and houseguests available in the in-game Crown Store. Here are some key improvements coming to the console update when it arrives on September 8th:
- Dynamic resolution scaling enabled for Performance Mode on Xbox Series X|S and PS5, scaling resolution on Xbox Series X and PS5 between 1080p-2160p and on Xbox Series S between 1080p-1440p
- For all consoles except for the base PS4 and base Xbox One, a new HDR mode known as “Default” arrives in the Waking Flame DLC, a brand-new setting to keep the intended look of the game’s original artwork while taking advantage of the increased range. For players who prefer the way ESO looks in HDR right now, that mode will remain an option under the name “Vibrant”
- For PC Players, the console render multithreading setting that debuted with Console Enhanced in June will arrive on PC through a new opt-in beta setting, a feature intended to increase frame rates