May
14

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Dungeons 3 – Complete Collection Coming June 26th

Kalypso Media and developer Realmforge Studios today announced that Dungeons 3 – Complete Collection will be released on June 26th for PC, PlayStation 4 and Xbox One. The Complete Collection is the definitive Dungeons 3 experience and includes the base game and it’s seven expansions: Once Upon a Time, Evil of the Caribbean, Lord of the Kings, Clash of Gods, An Unexpected DLC, Famous Last Words and A Multitude of Maps. The collection also includes Dungeon 3’s sardonic narrator and cooperative mode, allowing two players to team up and take on challenges together as the Absolute Evil.

May
14

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Respawn Entertainment Celebrates 10th Anniversary

May 2020 marks the 10-year anniversary of Respawn Entertainment, and to celebrate the studio has released a new video that takes a look back at the company’s first 2014 title Titanfall to the launch of Star Wars Jedi: Fallen Order in 2019 and into the arena with Apex Legends’ continued live service content, as well as a glimpse of what’s ahead for the studio with the launch of Medal of Honor: Above and Beyond (VR) later this year.

May
14

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Crusader Kings III to Launch on September 1st

Kicking off their Publisher Weekend on Steam, Paradox Interactive announced that the medieval grand strategy role-playing game Crusader Kings III will be available on September 1st.

May
14

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Ion Fury Launches on Consoles

Ion Fury, the old-school first-person shooter developed by Voidpoint and published by 3D Realms and 1C Entertainment, is now available on Nintendo Switch, PlayStation 4 and Xbox One today, joining 2019’s PC release.

May
14

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No Straight Roads Confirmed for Switch and Xbox One

Sold Out and Metronomik are bringing No Straight Roads to Nintendo Switch and Xbox One, day and date with the PlayStation 4 and PC versions on June 30th. The Switch version of No Straight Roads includes additional features designed to take advantage of the console’s functionality, including:

  • Exclusive Assist Mode – Partner up with an additional local player to take control of the Elliegator, a secret alligator assistant who can help players in battle by picking up items, transforming props and calling in useful bonuses.
  • 3-Player Co-Op – Played in conjunction with the game’s co-op mode, Assist Mode lets up to three local players experience No Straight Roads’ music-based action together, only on Nintendo Switch.
  • Touchscreen Support – Use the Nintendo Switch system’s touchscreen to transform props and pick up items.
  • Single Nintendo Switch Joy-Con Controller Play – Play through the entire game using a single Joy-Con, or pass the second Joy-Con to a friend to play in couch co-op.

May
14

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RIDE 4 Coming October 8th

Milestone announced today RIDE 4, the latest chapter of the motorbike sim franchise, will be released on October 8th for PlayStation 4, Xbox One, and PC via Steam.

May
14

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Little Town Hero – Gameplay Basics Trailer

NIS America has released a new gameplay trailer for Little Town Hero introducing the basics behind the combat system, like planning attacks, receiving support from friends, and protecting your home from giant monsters. Little Town Hero: Big Idea Edition will be available for Nintendo Switch and PlayStation 4 on June 23rd.

May
14

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Rock of Ages 3: Make & Break Launch Rolls to July 21st

Indie publisher Modus Games announced that upcoming Rock of Ages 3: Make & Break will see a small delay, as the game is now set to launch July 21st. Currently in development by ACE Team and Giant Robot Monkey, Rock of Ages 3: Make & Break will release simultaneously on Nintendo Switch, PlayStation 4, Xbox One, PC, and Stadia.

May
13

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A First Look at Unreal Engine 5

Epic Games today released a first look at Unreal Engine 5, “Lumen in the Land of Nanite,” a real-time demo running live on PlayStation 5. This demo previews two of the new core technologies that will debut in Unreal Engine 5:

Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite virtualized geometry means that film-quality source art comprising hundreds of millions or billions of polygons can be imported directly into Unreal Engine — anything from ZBrush sculpts to photogrammetry scans to CAD data — and it just works. Nanite geometry is streamed and scaled in real time so there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs; and there is no loss in quality.

Lumen is a fully dynamic global illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters. Artists and designers can create more dynamic scenes using Lumen, for example, changing the sun angle for time of day, turning on a flashlight, or blowing a hole in the ceiling, and indirect lighting will adapt accordingly. Lumen erases the need to wait for lightmap bakes to finish and to author light map UVs—a huge time savings when an artist can move a light inside the Unreal Editor and lighting looks the same as when the game is run on console.

The demo also showcases existing engine systems such as Chaos physics and destruction, Niagara VFX, convolution reverb, and ambisonics rendering.

May
13

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Halo 2: Anniversary Available Now for PC

Xbox Game Studios today announced that Halo 2: Anniversary is available now on PC as part of Halo: The Master Chief Collection with Xbox Game Pass for PC (Beta), on the Microsoft Store and Steam.