Warner Bros. Interactive Entertainment and DC Entertainment have released a live action video from the upcoming Batman: Arkham Knight. Directed by Tim Cronenweth and Jeff Cronenweth (director of photography for Gone Girl, The Girl with the Dragon Tattoo and Fight Club), with Trent Reznor serving as music consultant, the Official Batman: Arkham Knight Trailer – “Be The Batman” features “The Wretched” by Nine Inch Nails and showcases everyday people being determined, courageous and fearless as they rise to become the Batman.
Batman: Arkham Knight will be available on June 23rd for the PlayStation 4, Xbox One and PC.
The fourth of six episodes in the Game of Thrones: A Telltale Games Series, ‘Sons of Winter’, will be available starting May 26th on PC from the Telltale Online Store, Steam, and other digital distribution services, as well as the PlayStation Network for PlayStation 4 and PlayStation 3. The episode will be available on May 27th on the Xbox Games Store for Xbox One and Xbox 360.
Ubisoft today announced that the Might and Magic Heroes VII closed beta will start on May 25th at 12pm EDT and last until June 8th at 12pm EDT. Access to the closed beta is only available to players who pre-order the game and participants can explore it at their own pace against the computer or challenge other players online. Might & Magic Heroes VII closed beta can be played with up to 4 players simultaneously in both team and free for all modes.
The closed beta will give players the opportunity to discover the unique units and gameplay of Haven and Academy and to explore two Skirmish maps: The Dried Lands and the Bad Neighbors, harvest resources, expand their town, recruit armies and develop their heroes in an effort to besiege their opponent’s empire. There is no maximum level set for the closed beta and players will have unlimited access to the content until June 8th.
Atlus has released a trailer introducing the first five character classes in Dungeon Travelers 2, coming this summer to the PlayStation Vita.
The main theme song for Final Fantasy XIV: Heavensward was revealed today in a new trailer. The main theme song, titled “Dragonsong,” was created by Final Fantasy composer Nobuo Uematsu and features the vocals of Susan Calloway, who previously performed the main theme, “Answers,” for Final Fantasy XIV: A Realm Reborn. The trailer also features scenes from the upcoming expansion.
Final Fantasy XIV: Heavensward releases June 23rd, with early access available starting June 19th to those who pre-order.
Stainless Games today announced Carmageddon: Reincarnation, a re-imagining of the classic combat racer, is now available for PC via Steam.
Klei Entertainment today announced Don’t Starve: Giant Edition is coming to the Nintendo eShop for Wii U on May 28th. To celebrate, eShop purchasers who buy the game before June 28th will receive a bonus gift copy of the game.
Idea Factory International today announced that Hyperdimension Neptunia Re;Birth3: V Generation will be available at retail and for digital download on June 30th. It will be available for the PlayStation Vita and will be compatible with PlayStation TV.
A remake of Hyperdimension Neptunia Victory for the PlayStation 3, this new version features more story and scenarios, and will also include dual audio, with Japanese audio available as free DLC.
Natsume announced today that it will bring two new titles from Arc System Works to Wii U and Nintendo 3DS this summer: Gotcha Racing, a top-down racing game for Nintendo 3DS, and Brave Tank Hero, a 3D action tank game for Nintendo 3DS and Wii U.
Perfect World Entertainment and Cryptic Studios today announced Neverwinter: Strongholds – the seventh expansion for the action MMORPG – is coming to PC in summer 2015. In the newest expansion, players join their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter.
Reminiscent of early Dungeons & Dragons gameplay, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding wilderness areas from monsters. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war against enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.