M.A.X. (Mechanized Assault and Exploration) was a fairly
interesting RTS (Real-Time-Strategy) game that featured a
large array of units and weaponry. M.A.X. 2 follows in the same
footsteps but it is too similar to the original and not enough of an
improvement to justify another $50 to spend. The story goes like
this, the Concord has governed this territory for many years.
Their technology is different in operation but comparable to
ours. They have a small number of species out of their total
that actually create and provide direction. We must monitor
this carefully, and seek to promote chaos in their ranks. They
are weakest when they lack direction. Now your sent in to
learn their technology and prove them with some direction..
however they don't make this an easy task.
The graphics in this game remind of any run of the mill RTS
game, somewhat pixelated and boring. The colors are fairly
bland and the use of lighting is almost non-existent. The
biggest problem with the graphics were the size of the pixels,
they were huge making the units not only ugly, but they looked
awkward when they moved. I think a higher resolution or
maybe 16-bit color depth would have helped a lot. On the plus
side the explosions looked pretty good but weren't enough to
salvage the wreckage of the rest of the graphics.
Now the sound effects in this game were fairly boring except
for the tanks.. They sound exactly like William Shatner after a
lot of dope smoking, which was fairly interesting. The worst
part about the sound effects in M.A.X. 2 is the fact that they
repeat all the time. The ever changing battle conditions
provide a perfect time for sound changes but Interplay took no
advantage of these situations and decided to keep the sound
effects exactly the same throughout the game. The music in
the game was boring, and repetitive, no RTS game is complete
without the song from the original C&C (Command and
Conquer) "Mechanical Man".
The gameplay in M.A.X. 2 in too similar to all the other RTS
games out there.. just point and click. There isn't a whole lot
in the way of 3D (Three Dimensional) terrain so that looses a lot
of points right there. The lack of 3D terrain kills a lot of the
strategy element of a modern day RTS game which makes this
one just another average RTS game.
Fun Factor: 12/20
M.A.X. 2 has its moments, but for the most part its fairly boring
and uneventful. The game starts off fairly fast but the story line
moves quite slowly and is quite uninteresting.
Multiplayer Play: 4/5
This game features TCP/IP, IPX and modem play, but nothing
new here just the same old, same old when it comes to
multiplayer RTS games. The biggest downside is that the
speed of TCP/IP games over the Internet were deathly slow
and not even fun to play because of the lag.
Overall Impression: 5/10
All in all I was disappointed with this game. It had potential to
stand aside from the other RTS games out there and shine but
instead it's just another of the same genre with hardly any