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Here's a little blurb from our review of Star Trek: New Worlds:
The first of many problems rears its ugly head right off the bat. Each mission features a series of objectives: Primary, Secondary and Tertiary. The primary goal is the only one needed to complete each mission, although obtaining secondary and tertiary goals will improve your score and rank. The primary objectives are relatively generic: establish colony, mine for resources, upgrade buildings and build a strong army in order to explore and eliminate your enemies. The problem is, most of the missions are designed to take up to an hour or more to complete. With no available save game function during play, this is sure to cause frustration, particularly when you have to replay missions that you don't succeed at. There doesn't seem to be a quick way to do things, and that's not necessarily all because of the mission design, but also due in part to the lack of some of the most fundamental real-time strategy elements.
Let's see what's hiding at number 7!
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