Donkey Kong Country Returns 3D Review

Monday, June 3, 2013

Two and a half years ago, Donkey Kong Country Returns hit the Wii with a gorilla-sized thud and delivered not just one of the system’s best platforming experiences,…

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Might & Magic Heroes VI: Shades of Darkness Review

Monday, June 3, 2013

The Might & Magic Heroes franchise is turning into a jumble — and not just with how the name has been rearranged. When Ubisoft released Heroes VI in…

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Anomaly 2 Review

Friday, May 31, 2013

The Good: Jazzier graphics engine. Units have new morphing ability. Now with multiplayer! The Bad: Short single player campaign. The Ugly: Multiplayer tutorial really insufficient. No multiplayer AI…

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Fuse Review

Wednesday, May 29, 2013

Fuse – formerly known as Overstrike back when it was colorful and a little more unique – is a third-person cooperative shooter set in the modern day. It…

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Resident Evil: Revelations Review

Monday, May 27, 2013

I don’t have much to add to my original review, because not much has changed. The difficulty’s been tweaked and a couple of things have changed, but nothing…

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Defiance Review

Tuesday, May 21, 2013

Fans of Massively Multiplayer Online games, or MMOs, have had slim pickings on consoles since, well, always. It’s unfortunate, because there’s a massive audience that only plays games…

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Metro: Last Light Review

Monday, May 13, 2013

Metro: Last Light is the best lap dance simulator of 2013.   I have not played all the others in what I’m sure is an extremely crowded sub-genre,…

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Mars: War Logs Review

Thursday, May 9, 2013

The Good: Surprisingly strong story. Innovative take on melee combat system. The Bad: That mostly turns out not to work all that well. The Ugly: Bland pallets, crappy…

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Soul Sacrifice Review

Wednesday, May 8, 2013

Earlier this year, Ragnarok Odyssey hit the Vita and showed that a Monster Hunter-style game could be done really well on the hardware. In that case, you had…

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Dead Island Riptide Review

Friday, May 3, 2013
September 30th, 2011 @ 17:46:12

The original Dead Island was glitchy and had some significant design flaws, particularly if you were crazy enough to try to play it alone. The idea behind it…

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