<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Project Highrise</title>
	<atom:link href="https://www.game-over.com/content/2016/09/project-highrise/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.game-over.com/content/2016/09/project-highrise/</link>
	<description>Game Over Online</description>
	<lastBuildDate>Thu, 17 Jun 2021 17:03:48 -0400</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=4.1.1</generator>
	<item>
		<title>By: a guy</title>
		<link>https://www.game-over.com/content/2016/09/project-highrise/#comment-1293356</link>
		<dc:creator><![CDATA[a guy]]></dc:creator>
		<pubDate>Sun, 30 Jul 2017 16:20:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-over.com/content/?p=31365#comment-1293356</guid>
		<description><![CDATA[I think this review is pretty spot on.  

Fans of PH like to say &quot;don&#039;t expect SimTower, because it isn&#039;t&quot;. But it really *should* have taken a few pages from SimTower&#039;s gameplay, which was far more entertaining and engaging. Earning a star in SimTower actually felt like you had accomplished something. Working towards that 2-star rating, with 300 population, was a daunting task as a new player to the game. PH gives away prestige like candy on Halloween. 

The Stairs/Elevators taking up physical space in your tower really detract from the whole experience, too. Horizontal accommodations are already pretty tight in comparison to what you had in ST (especially considering the utilities you need on each floor in PH such as trash, recycling, and power &amp; janitorial closets), but to then realize you cannot add Stairs or a 2nd elevator shaft after the fact, for example to compensate for the quite frankly too-often occurrence of an elevator breakdown, is quite annoying.]]></description>
		<content:encoded><![CDATA[<p>I think this review is pretty spot on.  </p>
<p>Fans of PH like to say &#8220;don&#8217;t expect SimTower, because it isn&#8217;t&#8221;. But it really *should* have taken a few pages from SimTower&#8217;s gameplay, which was far more entertaining and engaging. Earning a star in SimTower actually felt like you had accomplished something. Working towards that 2-star rating, with 300 population, was a daunting task as a new player to the game. PH gives away prestige like candy on Halloween. </p>
<p>The Stairs/Elevators taking up physical space in your tower really detract from the whole experience, too. Horizontal accommodations are already pretty tight in comparison to what you had in ST (especially considering the utilities you need on each floor in PH such as trash, recycling, and power &amp; janitorial closets), but to then realize you cannot add Stairs or a 2nd elevator shaft after the fact, for example to compensate for the quite frankly too-often occurrence of an elevator breakdown, is quite annoying.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
