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	<title>Comments on: Might &amp; Magic X: Legacy</title>
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	<link>https://www.game-over.com/content/2014/02/might-magic-x-legacy/</link>
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		<title>By: Steven Carter</title>
		<link>https://www.game-over.com/content/2014/02/might-magic-x-legacy/#comment-473623</link>
		<dc:creator><![CDATA[Steven Carter]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 20:48:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.game-over.com/content/?p=10179#comment-473623</guid>
		<description><![CDATA[One of the failings of the game is how easy it is to miss out on some schools of magic.  Only 3/12 classes get primordial magic, and only 1/12 gets dark magic.  I used an orc shaman when I played (not to mention a dwarf scout as a ranged specialist, doh) so I didn&#039;t have access to either school, and I was about 75% through the game before I realized there was a teleport spell available.]]></description>
		<content:encoded><![CDATA[<p>One of the failings of the game is how easy it is to miss out on some schools of magic.  Only 3/12 classes get primordial magic, and only 1/12 gets dark magic.  I used an orc shaman when I played (not to mention a dwarf scout as a ranged specialist, doh) so I didn&#8217;t have access to either school, and I was about 75% through the game before I realized there was a teleport spell available.</p>
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		<title>By: Dave</title>
		<link>https://www.game-over.com/content/2014/02/might-magic-x-legacy/#comment-470017</link>
		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Tue, 04 Feb 2014 14:35:21 +0000</pubDate>
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		<description><![CDATA[I guess you did not play it very long or really look into the spells for your characters. There is a teleport spell in the game. The Primordial school offers an identify spell as well as teleport.]]></description>
		<content:encoded><![CDATA[<p>I guess you did not play it very long or really look into the spells for your characters. There is a teleport spell in the game. The Primordial school offers an identify spell as well as teleport.</p>
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