Bub and Bob are at it again. Although this time it's in a wonderful
game called Puzzle Bobble 2x or Bust a move 2x. Taito has made
another game that's part of the Bubble Bobble series, this time it's
a Tetris style game with a few twists and turns. You've probably seen
this title on other platforms, but now it's found it's way to the PC.
Imagine Tetris except instead of blocks falling from the top you
have bubbles that are shot from the bottom. Instead of matching
up blocks you have to have 3 same color bubbles touching each
other, then the bubbles go pop! Then they just fall and disappear
and so do the bubbles that where clinging on to them. Similar to
Tetris you have a on deck bubble screen telling you what bubble is
going to come next so you can plan your strategy ahead. Unlike
Tetris you have a limited playing window, the ceiling drops every
few seconds or so and if one of your bubbles happens to be shot or
ends up below the "line" then your game ends.
There are three different ways of playing Puzzle Bobble. One is a
single player "quest" mode where you go through stages and try to
get to the ending. You choose different paths and at the end is
quite different depending on the path that you choose. The
second option is where you play against the computer in a match
type situation. The third choice, which in my opinion is the only
reason why people get puzzle games, is that you play against your
friend split screen. Let me warn you that this is HIGHLY
ADDICTING. In the matches for every few extra bubbles you knock
off your screen it magically appears on the other person's screen,
which adds to the fin factor of getting your friend back for the ten
or so bubbles he threw to your side.
The sounds in this game are nothing to be screaming about but
what puzzle game has good sound? It's just some usual repeating
babble to keep the gamers from saying that there's no sound in the
game. The sound is mainly consisted of some Japanese babble
and little bloops for the bubble noises. Puzzle Bubble 2x includes
the usual bland sounds normally in a puzzle game. But what do
you expect anyways some A3d or EAX?
The multiplayer is limited to split screen. Too bad, because this
game would be a killer game if it had some TCP/IP or at least
some LAN capabilities. But alas you can at least play this game on
spilt screen and you can hear you friend yelling and screaming
once he sees that your going to add a few more bubbles onto his
side, oh lets say about 20 or so.
The bottom line, puzzle games were never meant to be off the
wall amazing, graphic and sound wise. That's the reason why
puzzle games shine in concept and fun factor, because they don't
spend their time developing a fun game and not some insanely
realistic and graphically stunning games. They spend their time
coming up with additive and fun games, which is something this
gaming community needs more of.