(Disclaimer: The views expressed in this article about FKrueger in
no way reflect the views of the rest of the Game-Over staff.)
Electronic Arts is famous for its line of sports titles that have set the
standards for sports games for several years. The most prestigious
title from EA sports is its NHL 9X line of games which can be
counted on to deliver state of the art graphics, gameplay and
sound along with plenty of extras, which some skeptics may
regard as fluff. The NHL series is so well made that even people
who do not enjoy watching NHL much (myself included) adore
playing this game (it even made me a fan of hockey: not an easy
task). Many game players and critics see the release of new sports
games every year as a ploy by game companies to increase profits
by merely adding new rosters and a few engine tweaks, and
unfortunately there is a large element of truth in this. Luckily this
year's Hockey entry by EA sports, NHL 99, continues the trend of
the series and introduces plenty of new options, gameplay
refinements and graphics to make it a worthy sequel to NHL 98.
The graphics in NHL 99 are unparalleled by any hockey game so
far; hell, they are unparalleled by any sports game, even blowing
NHL 98 off the ice. Support for Voodoo and Voodoo2 processors as
well as most other 3D accelerators is built into the game. NHL 99
employs such effects as dynamic lighting, rink reflections,
anti-aliasing, 16-bit colour, support for resolutions of 1024x768 and
much more. The polygon players are much more realistic
compared to NHL 98's, with faces looking less plastered and body
movements being more fluid. In fact, I found the game much more
fun to play using the "classic camera" which shows a close up
view of the action. For those who saw the pre-release screenshot
of the goalie through the back of the net and said, "this can't be a
real in-game shot, it must be doctored", well it is real, and it looks
even better in action. There is the occasional moment where a
player moves his neck in a most unnatural manner, which I find
much too annoying and ridiculous. EA could have at least realized
how stupid it looks and fixed it, but it's a minor detail and overall
it's unimportant. The other graphical flaw I noticed was the large
amount of clipping that occurred in replay shots. Come on guys,
learn to move your cameras properly; you've been doing this for
years! Despite these two faults, NHL 99 has the most unbelievable
graphics of any sports game I've seen and If they disappoint you I'll
give you a free Voodoo2 card (Well I won't really, but it's fun to
say).
Electronic Arts is known for its superb sound effects in its EA Sports
line of games, and NHL 99 does not fall short in this category.
Sound effects, such as skates moving across the ice, slap shots
blasting past the goalie and fans roaring in approval are more
realistic than ever and are rendered in full stereo (and pro-logic if
you have speakers which support this). I wish that there was
support for A3D sound, since I have a card with the Vortex chipset,
but alas there is none. This is not a big problem however and the
pro-logic is done well. Play by play is again too good to be true
following the tradition of NHL 98 with its unheard of PBP and
commentary. EA Sports has even added a replay camera in which
the commentators go over the goal and how it was scored, which
is mighty nifty, but it does get a little repetitive at the end of a full
season of play. The videos in EA Sports titles are usually amazing,
and NHL 99 boasts one of the coolest intros to a sports game that I
have ever seen (only matched by FIFA 98) and the rest of the
videos (stadium showcases and mini videos within the menu) are
very professional and never run dry. The sound and video is thus
almost perfect with the lack of A3D support and the repetition of
the phrases in the goal replay videos lowering the score from
"perfect" to "pretty damn good" which is really not much
difference if you ask me.
Hockey is a fast, furious, hard hitting and enthralling game fought
on a rink much too small for twelve men to coexist comfortably
together. With the exception of Ultimate Fighting, no sport is faster
than hockey and thus properly simulating it can be a difficult task.
NHL 99 takes this task, spits in its face, and shows you how hockey
should be played (on a computer that is). The interface is nearly
flawless, both in-game and out as well as being as sleek as
FKrueger's hair (our fearless, so what if he's a little greasy, leader).
After the "holy shit EA is good" intro video you will be brought to
the main setup screen where you choose the type of game you
want to play: exhibition, tournament, season, playoffs, coaching
drills, or a shootout. You also have the option to view saved
highlights, which can be fun to watch and view from different
angles. The options menu is straightforward with a simple menu
layout that is very easy to understand.
Exhibition, Season and Playoff modes are all related in that you
get to use the NHL teams, including the new expansion team from
Nashville. In exhibition you choose two teams to compete in a
single game which is customizable in most aspects including
difficulty (which I'll get into later), period length, penalties, starting
lines, offensive and defensive plays as well as which camera
angle will be used, which can be changed during play. Season
mode lets you take control of one or more teams and be the
general manager, coach and player in the quest for the Stanley
Cup. All aspects of the team are accessible and customizable, such
as lines, drafts, trading, plays and much more. Playoff play allows
you to choose which teams will compete in the Stanley Cup
playoffs and who they will play against. You can take control of
any game of course or simulate any game as has become the
standard in EA sports titles. Another cool little addition I noticed
was that players can get on hot and cold streaks, which the
computer calculates for you, and they will play better or worse
according to this (of course you can change this around by taking
control of them yourself).
Now to the tournament mode which adds a lot to the game, in my
humble opinion. Tournament mode allows you to play
international hockey against other countries and attempt to take
the tournament title. The rosters are all authentic to the national
teams as of a few months ago. Personally, I loved taking control of
my home team, Team Canada, and whooping some Russian and
American ass (last count was a tie between me and the U.S.) and
I'm sure that many other patriots, be them American, Canadian,
Swedish, Russian or whatever, will find the tournament mode
allowing for some great and classic matches between the world's
best and worst hockey nations. Of course there is also the option to
include NHL teams, but it's not as fun that way, plus you can't
prove how good your country really is ("because we all know that
the outcome of a hockey game will determine the future of the
world" - FKrueger).
The shootout allows for a hockey fix, without taking 30 minutes to
an hour of your time, and hell it's pretty fun just to take shots.
Again, all of the NHL teams are available as well as the national
teams and all-star teams, which can make for some exciting
matches.
The last type of game, which really isn't a game, is the coaching
drills section which allows one to perfect their hockey skills in
almost any way imaginable. You can practice plays and 2 on 1, 1
on 1 etc. setups, which is important to master on the pro and all
star levels of difficulty. I thought that the addition of this option was
very cool on EA's part and that it should make the higher difficulty
levels more playable.
The difficulty levels have a learning curve that is designed so that
beginners and veterans can jump in at the appropriate level and
learn how to play more effectively without being bored or
overwhelmed. The beginner level is just that, for beginners and I
must warn that most players will find this level much too easy. For
the average gamer, rookie will be the optimum level that will
allow for a challenge but also some wins. Pro and All-Star are
recommended only for experienced players because of the
professional manner in which the AI uses its players. The control
that is allowed over your players is simple and yet allows for all
complex plays and shots to be executed. Aiming is as simple as
using either the cursors or the directional pad to point the shot in
the correct direction. A new feature of NHL 99 is the shot power
meter, which is very much welcomed, that allows for fine-tuning of
shot power. Defensive and skating control are very smooth and
you can even adjust your stance (offensive/defensive) in real time
during play. You may also call on specific plays to be carried out
and make line changes manually or have the computer do them
automatically for you (it does a fairly good job). The camera views
are all very cool and run silky smooth, but I find the classic view
the best for playing in as you are able to see what the player sees,
which is better for passing and setting up shots. In summary,
gameplay is unbelievable, get it, love it, play it again.
Multiplayer Play has two major aspects to examine: same
computer play/LAN and TCP/IP. Playing on the same computer
with multiple gamepads and/or keyboard is very fun and can
support up to 4 people, which should work out to two on each
team (yes, some people call me a genius). It may get a little
crowded, but that's what makes it much more exciting to bash your
friend into the boards, literally. LAN play is pretty smooth as in
most games, but I only got to try it with two computers connected
so I can't say much more about it. TCP/IP is a major downfall
however and it's no wonder why EA tried to hide this feature: if
you wish to use TCP/IP in an exhibition game you must go to "exit
NHL 99" choose "credits" then choose "programmers" and then
type "eaonline" to enable it. Getting setup and connected was a
nightmare in itself. It took over an hour just to figure out how to
setup the game properly, and frankly I could be doing much better
things with my time such as, ummm, well never mind that part.
The lag over modems is quite bad, but over cablemodems the lag
is very acceptable and the gameplay was much more
action-packed than with a computer. Therefore, I'm giving this
section a lower rating because, frankly, most people don't have
cablemodems.
NHL 99 is the quintessential hockey game and no hockey fan
should go without it. It has a few minor faults, namely multiplay,
which lower its rating, but overall this title is unbeatable.
There was some concern that an American like myself wouldn't
truly be able to appreciate the finer points of an intricate game
like hockey. Apparently the French-lumberjacks are passionate
about a game that once was their national past time. However the
USA has made quick work of stealing all the teams & players from
Canada and assimilated it into its culture. What does this mean to
you, Robby Review Reader? Well I have been a fan of hockey for
a number of years and have spent countless hours playing EA's
previous installments of NHL series. So without further proof of my
reviewing merit--on with the show.
For almost a decade now Electronic Arts has been the standard
that all other simulation sports titles were measured. They have
continuously and successfully offered increasingly real and
exciting titles for a variety of platforms and genres. The latest of
these games, NHL 99, lives up to its previous incarnations and in
many ways shows some very intriguing and forward thinking
design by its designers at EA.
Graphics [16/20]
EA did not follow its pattern of groundbreaking design in the
graphics area this time. The comparisons to NHL 97 have been
made, and I somewhat agree. In the lower detail settings players
appear blocky and rectangular. And in the higher settings the
game overlays horrid face textures. During face-offs it's
disconcerting just how ugly the players are. I would recommend
turning down the player detail levels a bit, it helps game
performance and saves you from the possibility of NHL 99 induced
nightmares. In all seriousness the graphics are not extremely
impressive, but they get the job done. Ice spray and rink
reflections are nice effects, and the camera pans add to the overall
realism. These effects are mild enhancements at best. And as
bigger and better 3D chipsets the standard by which graphics are
judged is increased. While the visuals are adequate and
appealing, NHL 99 does not offer graphics that are completely
fresh and cutting edge.
Sound [15/15]
EA Sports games have always delivered a realistic simulation of
the sounds of battle on the playing field. And whether it's in the
swish of blades on the ice or the hum of a Zamboni during
intermission, NHL 99 does not disappoint. Players will grumble and
talk back when called for a penalty. The announcer offers more
than just the typical play-by-play. He will also add color
commentary when needed. Overall it just added to the immersive
qualities of the game. I was defiantly impressed by the level of
detail EA has added to this area of the NHL series.
Gameplay [27/30]
Where should I start? Well there are about 8 different modes of
play, ranging from Exhibition, League, Playoffs, Drills,
Commissioner, Quick Game, etc. What is the point? You won't get
bored. Leagues can be setup and run remotely so you and your 30
closest friends can fight it out over a 120 game season. The
computer AI ranges from Beginner (Goalie must be drunk and
wearing a blind fold) to All-star with plenty of room for different
player skill levels in between. The player AI is actually pretty
good. My wingmen would move into sweet shot spots at right on
time. And they are all willing to check opponents
into the glass with authority. You can change the team's overall
strategy on the fly during play which is a big bonus. EA really took
care to preserve the fast paced action of hockey. The controls and
menus are kept simple, which leaves focus of the game (ass
kicking and hat trick scoring) right in your face.
Fun Factor [18/20]
NHL 99 definitely packs the mega-bang for your buck. The multiple
modes of play, a smooth learning curve and tons of
checks/pokes/goals guarantee to keep any sports-genre fan
entertained for a long time. I recommend this game to all gamers
in general, but you sports nuts are not going to be disappointed. If
I were to gripe about anything it would be the lack of quick and
easy multiplayer gaming options. EA Sports leaves a great title in
an odd position where it cannot provide what it has been
developed to, engage players in some serious hockey competition.
The moral of the story is, EA has reworked and polished its hockey
series into another viable release. By no means is this a 'perfect'
year for the series, it has its flaws, but it definitely is worth a place
on any gamers hard drive.
Multiplay [2/5]
Even though this is one of the smallest categories (percentage
wise) in our reviews I truly value multiplayer. It is the saving grace
of an otherwise dull and repetitive game (*cough Q2*) and lack of
it can be a swift deathblow in others (*cough Unreal*). Quick and
easy, low latency net-play is becoming a defining point in gaming.
EA realizes this! NHL 99 is fully enhanced for remote leagues,
modem to modem gaming, and a host of other connectivity
options. However there are a few problems in design: for instance,
for some strange reason there is no quick 1 on 1 game over tcp/ip.
The process to setup and commission a league is overly complex
and lengthy. Being the diligent reviewer that I am I went ahead
and waded through the menus of rules, team selections, roster
selections, and after maybe five minutes of clicking and dragging I
stumbled upon the "waiting for connection" screen. Once my
opponent connected we bother waited patiently while my choices
for the league were being downloaded to his computer. After
maybe five minutes he popped into my chat window, where we
both wondered what next? Oh sorry we didn't tell you before, the
readme said, there is no tcp/ip implementation for direct
connection play. However we do realize some players might
desire this mode of play, and have included a special cheat code
to enable this mode of play. Excuse me? A cheat code to play
multiplay? Frustrated, I entered the code, my opponent did the
same, and we waded through the menus and back to the chat
window. Ah hah! There was the fruit of our struggle, the start
button had appeared. But guess what folks, the games too laggy to
play over 33.6 modems. The readme recommend you find
someone in your local calling area to play with. Mmmk...
Overall [8/10]
No. I am not bitter, these things can happen. NHL 99 really is a
great game. And you will like it, I promise. But there are flaws,
some more obvious than others are. Am I the only one who thinks
it is strange for EA to take special care in developing an exciting
multiplayer system, and hide access to it in a code you have to
enter in the graphic designer credit screen? It just doesn't make
much sense. There is a great start of something here, it just didn't
quite work this time. Well, there is always '00.