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Game Over Online ~ Extreme-G 2

GameOver Game Reviews - Extreme-G 2 (c) Acclaim, Reviewed by - Phire / MagikCow /

Game & Publisher Extreme-G 2 (c) Acclaim
System Requirements Pentium 90, 16 MB Ram, DirectX
Overall Rating 62%
Date Published Thursday, January 28th, 1999 at 10:38 PM


Divider Left By: Phire Divider Right

Extreme-G 2 is not your ordinary racing game, but then it isn't really innovative. In Extreme-G 2 you take control of your futuristic bike which is also equipped with weapons and nitro. There are many bikes available to choose from, and each bike has different attributes. For example, one bike may have better control while another has better weapon damage. There are also several modes of play; you can choose Extreme Contest which has different tasks you must complete, and there are also variations of tracks you can play.

Although Extreme-G 2 has many modes of play, it does not make up for the game itself. The graphics in Extreme-G 2 are good in some instances, but other parts of the game just aren't detailed enough. The bikes are not really detailed enough, and the reason why is because on Nintendo 64 they were detailed very low so that the framerate would stay high and Acclaim did not bother to make any changes for the PC version. Some tracks look great but are designed very poorly, It's sort of hard to turn and react quickly when you're going past 800 mph. I also discovered some bad graphics glitches in the game: in one of the tracks I was driving in a tunnel and a nasty clipping error happened. The entire screen was messed up because the bike was basically going through the side of the tunnel.

The sounds to Extreme-G 2 are satisfactory, it has nice speech for item pickups and the explosion sounds are good. When you crash your bike into the side of the wall you hear a "electric wire" sort of sound. I feel that is totally the wrong sound for a bike crashing into a wall, but that is basically the only sound I don't like. I also noticed there is not any damage shown on the bike model, it's simply displayed by a life bar on the bottom. When you're going fast and jumping off a ramp I noticed that the sky is limited so your bike can basically hit the ceiling (Even if there is no ceiling, its just a sky texture, which is bad).

Control to Extreme-G 2 is terrible, there is no way to change your keys for Extreme-G 2 and you must use letter keys to control your acceleration and weapons. Bike movements depend on which bike you choose, but generally they move ok when you're not going too fast. There really isn't any great weaponry in Extreme-G 2, all you get is a laser blaster which you can charge up. Using nitros is pretty fun, except it pretty much is annoying because you really can't control the bike when your going so fast. My conclusion is that Extreme-G 2 is just as bad for PC as it was for N64. It is not that great of a game, and if you're looking for something simila, I'd get Dethkarz.

 

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Rating
68%
 

 

 
 

 

 

Divider Left By: MagikCow Divider Right

Welcome to the world where super magnetic bikes glide above the ground at a little more than the speed of light sending waves of sonic booms to the nearby buildings. Oh yeah did I forget to mention while your doing that people are shooting at you trying to blow your bike into a million pieces? Welcome to the world of Extreme G 2.

You might know this as the game that "Sucks" from your local rental store browsing. There were quite a few pitfalls for Extreme G 2 on it's original console, Nintendo 64. One of the main things which turned many people off was the fact that it had incredibly slow frame rates. A game that supposed to go the speed of sound moving 20 fps and lower?... that doesn't quite mix in my opinion. Probe has decided to go to the land where 3d cards are on almost every single gamer's machine. But what does fast fps have to do with anything when a game doesn't quite match up to the racing genre on another console? That's a question that every developer that wants to port games over from console to computer ask themselves.

The graphics in Extreme G 2 are a little on the mixed side. The frame rates are nice and crisp, on my machine it never dropped below 30fps (estimate). As like every futuristic racer, Extreme G 2's effects consist of real-time lighting, big explosions, and lens flares on every single light source. The bad part of the graphics in Extreme G 2 is that the bike detail isn't as high as I would like it to be. It comes off looking over buffered, flat, and overall just plain ugly. The backgrounds have pretty bad detail to them, but I guess when your traveling that fast when do you have enough time to actually look at a tree and see that it's missing a few details?

When a computer game has graphics like the rest of the games in the genre, you have to have something that makes it better, and it's usually gameplay. Too bad Extreme G 2 doesn't have good gameplay. Instead the game consists of the usual weapons (Missiles, shields, and mines), which sounds good right? There's one problem with the weapons. When your racing against fast bikes that are going even faster than you, you don't really have time to aim and shoot a mortar at a bike that's going 600mph. There are two modes of play in this game. The first one is Single player. Single player lets you pick practice, time trial or Arcade mode. Arcade mode, instead of the usual racing against other bikes in a single race as you might think, is just an infinite number of loops around the track trying to kill drones for the whole time trying to beat the high score. The second mode is Extreme Racing. This mode lets you compete in Four different cups. (Heh, cups. -ed.) With each win in the cup you get new tracks and a new "superbike" to use. Extreme G has 12 tracks with 3 variations of each one. The tracks range from a hot volcano to racing on trees. One of the things that I really liked about Extreme G 2 was when you hit a certain speed you started to go faster than sound. When you brake the sound barrier, you hear a boom then a windy noise like you were in the cabin of a car going 80 mph until you slow down again.

One of the bad things about this game is that it gets boring too fast. After you've seen 1 or 2 tracks, you start getting to know what everything is going to be like. Probe could've had a saving grace in this game. If they only kept in mutiplayer and added in TCP/IP support for Extreme G 2 then the whole game would've been so much better. I for one love to race against my friends and blow then up. I'm sure a lot of other people like to do that too. But Probe definitely buried the title the minute they took out the mutiplayer. All of a sudden, instead of playing a fast paced game going at the speed of sound, you're wishing you never spent money on the thing and end up driving back to your local EB at the speed of sound trying to return it before you misplace your receipt.

 

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Rating
68%
 

 

 
 

 

 

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