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Mafia II to Support PhysX & 3D Vision

2K Games announced today a partnership with NVIDIA to bring NVIDIA PhysX technology to all versions of Mafia II, the mobster crime drama coming to the PlayStation 3, Xbox 360 and PC on August 24th. Additionally, the PC version will feature integration of NVIDIA PhysX and 3D Vision technology into 2K Czech’s Illusion Engine. Mafia II will be the first PC game ever to utilize the NVIDIA APEX Clothing module.

    The integration of PhysX and NVIDIA APEX technology, including the APEX Clothing and Particle modules, enable the city and personalities of Empire Bay to truly come alive on PC. The NVIDIA APEX Clothing module allows for more dynamic movement in clothing, making in-game characters even more realistic and reactive to environmental conditions. With the implementation of NVIDIA APEX Particles, players are engulfed in lifelike explosions that are bigger and brighter, including weapon fragments, in-game debris and destructible environments that are amplified in both quantity and realism through the integration of APEX Particles. For example, a pistol fired into a glass pane will emit hundreds of glass shards; a shotgun blasted through a wooden landing will splinter the wood; and a Tommy Gun will chip into a brick or stone wall to methodically fracture and break it into pieces.

This entry was written by Stephen Riach , posted on Tuesday May 18 2010at 12:05 pm , filed under news and tagged , , . Bookmark the permalink . Post a comment below or leave a trackback: Trackback URL.

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