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Sins of a Solar Empire: Rebellion Unveiled

Stardock and Ironclad Games today announced Sins of a Solar Empire: Rebellion. A full-fledged expansion to the original, Sins of a Solar Empire: Rebellion draws players even deeper into the galactic struggle for supremacy with new factions, new ships, enhanced lighting and particle effects and all-new victory conditions.

New features of Sins of a Solar Empire: Rebellion include:

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships: A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.

This entry was written by Stephen Riach , posted on Wednesday March 02 2011at 01:03 am , filed under news and tagged . Bookmark the permalink . Post a comment below or leave a trackback: Trackback URL.

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