FIFA Street

Saturday, September 1, 2012

If you’ve never witnessed some of the amazing footage of street soccer players showing off their tricks, check it out on YouTube sometime. The guys (and girls) have…

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Syndicate

Saturday, September 1, 2012

Back in 1993, Peter Molyneux (of Fable fame) produced a game with Bullfrog Productions called Syndicate. The idea was simple: in the not-too-distant-future you control a squad of…

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I Am Alive

Saturday, September 1, 2012

I Am Alive was announced years ago, at an otherwise really irritating press conference at E3. Then it disappeared.   The original developer, DarkWorks, went into bankruptcy late…

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SSX

Saturday, September 1, 2012

After a relatively long absence (not counting a Wii pit stop), the SSX series is back and brings with it a sense of evolution for snowboarding games. The…

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Asura`s Wrath

Saturday, September 1, 2012

One thing I’ve always loved is when you get so proficient at an action game that you are practically unstoppable. When the controls work well you feel invincible,…

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Final Fantasy XIII-2

Saturday, September 1, 2012

Ever since Final Fantasy VII was released in North America in 1997, the series has become the archetype of what every RPG should be. This reputation carried across…

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Grand Slam Tennis 2

Saturday, September 1, 2012

In 2009, I was one of the first purchasers of the then new and innovative Grand Slam Tennis title from EA Sports. It was only being released on…

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Kingdoms of Amalur: Reckoning

Saturday, September 1, 2012

The sheer depth of modern RPGs never ceases to amaze me. The worlds that become our fantastical playgrounds are rich not only in the visual flair that modern…

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The Darkness II

Saturday, September 1, 2012

There’s no getting passed it — as much as I enjoyed The Darkness back in 2007, it was a heavily flawed game. For every thing it did right,…

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Soulcalibur V

Saturday, September 1, 2012

There’s something that leaves me cold about Soulcalibur V and I’m having a hard time putting my finger on it.   Part of it is, of course, that…

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